Welcome to the wastelands...

This site is the base for the Factious Waste Live Campaign, War 1984.

Factious Waste is a character-driven tabletop skirmish game by Oakbound Studio. To play in the War 1984 Campaign you will need a copy of the core rules which can be downloaded via the sidebar on the right and/or a copy of the Factious Waste rulebook which can be purchased in PDF form from Oakbound Studio (see link to the right). You will also need to follow the site (see link to the right) to be able to post your updates.

At the top of this page is a list of the various factions which inhabit the wastelands. Below that you can find entries for the main locations in the region.

Each Sunday we will post updates on one or more location pages giving new contract possibilities, scrap leads, special offers in the markets and situations which could form the basis of games. There will also be posts with news about developments in the region. Whenever you play a game or advance your gang add a comment onto the relevant event and it will shape the direction of events.

If you would like to create a page for your gang or post a full report of your games we would love to have your content on the site. Simply send the admins a message via the contact form at the bottom of the page and we can add you to the team.

Friday 10 November 2017

Meet the gangs- The Girls from the Tank


The Girls from the Tank are a luddite cell from GenCity 1984. As encouraged by GenTV they found partners, got married, had children and took advantage of GenPower's generous childcare system. With growing unease they watched their offspring become distant. The children barely spoke or acknowledged their parents and would only respond with textbook quotes when pressed. When the children reached the age of 10 they were removed from school and sent to the GenCorps Academy. Their parents lost all contact. Enraged, the mothers banded together and joined the local Luddite resistance. They ceased all Gennying work and took up arms against GenPower. The Girls' particular aim is the destruction of the GenCorps Academy and the liberation of their children.


As an all-Luddite group the Girls have little training and access to only small amounts of equipment. They have a charismatic and strong-willed leader, Vonne, who handles all communications with the Luddite circuit and has sourced them a small stash of firearms to begin their crusade with. She knows, however, that to take down the Academy they are going to need a lot more than a couple of rifles and a shotgun. They have moved their base of operations to the outer edge of the GenCity near to Shifting Sands where they can engage in small-scale hits against the corporation whilst being able to leave the city for foraging and networking further afield. They have recently decided to make a trip to Mondizi in search of paid contracts with which to expand their arsenal.


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